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Gowsk
14th March 2009, 09:54
World In Arms is a free rules modification for Games Workshop's Mordheim game system, allowing you to play as the races from . In development for six months and extensively playtested, it received a brief albeit enthusiastic response on the SG forum radar. I've recently unearthed the files from the darkest corners of my hard drive and I thought it might be of interest to the remaining SG supporters - I'm not nearly as active in the gaming community as I used to be, but I still like to contribute. :)

You can download a torrent of the rulebook .pdf file (2.28 MB) here (http://thepiratebay.org/torrent/4770590).

World In Arms Features
- A complete list of changes from the original Mordheim rules, with references to the appropriate page numbers in the updated .pdf files.
- Twelve races, each with their own unique units and armoury, as well as a large general armoury.
- A wide variety of Mercenaries, from psykers to light walkers!
- Six new scenarios to test your squad's tactics and composition
- Streamlined gameplay - straightforward items and effects make for effortless gaming.
- Completely free - as much licensed material as possible has been referenced from .pdfs that GW has made available to the public.
- Designed to incorporate the quadrumvirate of appeal, balance, racial playstyle, and ease of collectibility.

Feel free to share the link above and information with anyone you'd like. If you try it out, I hope you enjoy it as much as I have!

ChildOfFang
12th May 2009, 17:05
Surely Necromunda is 40k's Mordheim? Thats where Mordheim is derived from.

Liam
12th May 2009, 19:51
It's a major system overhall though, Necromunda is some weird LotR/Mordhiem Hybrid, well thats what it would be seen as if it didn't pre-date both game systems.

ChildOfFang
16th May 2009, 11:07
Fair enough but really didn't like Mordheim, felt it lacked something.

KvK
21st November 2009, 15:55
Fair enough but really didn't like Mordheim, felt it lacked something.


Yeah, lots and lots of bullet fire.