']['Ritha][
12th October 2009, 05:12
You know, now that this is officially a space for stuff like Warmachine, I'm just going to start posting lists and crap.
eKreoss
^Crusader
^Crusader
Vilmon
Paladin
Paladin
Choir x4
Daughters of the Flame
Daughters of the Flame
Basically, the theory behind the list is the Daughters skirmish and kill infantry (Under eKreoss' feat they get 3 auto hitting attacks that deal auto damage- instant infantry death), the Crusaders head for the heaviest targets, and the Paladins prove a solid defensive backbone while giving long threat range high damage potential. Close with the enemy, pop eKreoss' feat and destroy them. Alternately, save the feat another turn and use it for an apparently suicidal attack directly into the enemies heart, using the multiple attacks and auto hitting to punch a hole for Vilmon to charge the enemy caster with his 11 inch threat. Two auto hitting pow 15 weapon master attacks will take out most casters.
This list won me my first Mk2 tournament (Which consisted of my first ever Mk2 games) earlier today. It really butchered my opponents, though the Daughters often died before I could use them for anything. In fact, the Paladins and Vilmon were by far my most effective pieces, assassinating two casters and saving my skin multiple times. Paladins that can walk and go into Invulnerable Wall are amazing, amazing things.
eKreoss
^Crusader
^Crusader
Vilmon
Paladin
Paladin
Choir x4
Daughters of the Flame
Daughters of the Flame
Basically, the theory behind the list is the Daughters skirmish and kill infantry (Under eKreoss' feat they get 3 auto hitting attacks that deal auto damage- instant infantry death), the Crusaders head for the heaviest targets, and the Paladins prove a solid defensive backbone while giving long threat range high damage potential. Close with the enemy, pop eKreoss' feat and destroy them. Alternately, save the feat another turn and use it for an apparently suicidal attack directly into the enemies heart, using the multiple attacks and auto hitting to punch a hole for Vilmon to charge the enemy caster with his 11 inch threat. Two auto hitting pow 15 weapon master attacks will take out most casters.
This list won me my first Mk2 tournament (Which consisted of my first ever Mk2 games) earlier today. It really butchered my opponents, though the Daughters often died before I could use them for anything. In fact, the Paladins and Vilmon were by far my most effective pieces, assassinating two casters and saving my skin multiple times. Paladins that can walk and go into Invulnerable Wall are amazing, amazing things.