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TyLloyd
24th March 2011, 01:10
Please let me know what you think of this army and if there is anything I could change thanks! (This is a beginner army)

Space Wolves 1500 points

1 Rune Priest -(Pwrs-Jaws of the World Wolf / Living Lightning and Chooser of the Slain) - 110
4 Wolf Guard - (Pwr Fists/Combi-melta) - 172
1 Wolf Guard - (Term Armor/Cyclone Launcher) - 63

9 Grey Hunters(8-bolters 1-Mark of Wulfen 1-Wolf Standard)&Rhino -220points
9 Grey Hunters(8-bolters 1-Mark of Wulfen 1-Wolf Standard)&Rhino -220points
9 Grey Hunters(8-bolters 1-Mark of Wulfen 1-Wolf Standard)&Rhino -220points

5 Long Fangs (4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader (Power Sword) Pack = 245 (with Razorback)

5 Long Fangs (4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader (Power Sword) Pack = 170

5 Wolf Scouts( 1 sniper) - 78

Total = 1498 points

Wolfmaster
24th March 2011, 12:16
The only question I have is the motive for Power swords on the LF Squad Leader and no melta gun in the GH squads.

TyLloyd
24th March 2011, 20:38
Ok I added the melta guns and dropped the power swords and I have 17 extra points and I can't find anything extra I can pick up for that much

Wolfmaster
24th March 2011, 22:14
Give the Rune Priest and the LF sargents meltabombs

TyLloyd
24th March 2011, 22:36
Quick question are Plasma Cannons any good for long fangs?

Ragnor
25th March 2011, 08:56
Missile Launcher is the best. Plasmacannon comes in second imo.

coi
1st April 2011, 04:25
I've had more luck with the plasma cannons over the missle launchers, but the only games i've played were against necrons. I didn't need the versatility of the ML's, i just needed those metal buggers to stay down.

SiD
1st April 2011, 05:37
I can't count the amount of times i have done the last wound to an opposing HQ choice with a grey hunter captain just cause i took that Power Weapon.. Its to powerful of an edge to have in close combat not to equip 1 model with a "(Power Sword = Game Changer)".....

Melta-guns are where its at.. unless fighting hordes.. then try the flamer....

TyLloyd
1st April 2011, 08:51
I can't count the amount of times i have done the last wound to an opposing HQ choice with a grey hunter captain just cause i took that Power Weapon.. Its to powerful of an edge to have in close combat not to equip 1 model with a "(Power Sword = Game Changer)".....

Melta-guns are where its at.. unless fighting hordes.. then try the flamer....

I am he was looking at the Long Fangs I had a power weapon on their squad leader that didn't need to be there Grey hunters have power fists in each squad.

Wolfmaster
1st April 2011, 12:14
Plasmcannons are ok, but the 36" range is a bit limiting when compared to the 48" of the missile launcher. If you face a lot of terminators, then the Plasmacannon comes into play significatly with it's AP2.

TyLloyd
23rd April 2011, 23:15
Hey it's me again and after watching more battle reports I noticed that most people play 1750 point games so I threw together a quick 1750 list and just wanted to get your thoughts on it since you all helped out a lot with the 1500 so let me know what you think thanks! :)

Space Wolves 1750 points

1 Rune Priest -(Pwrs-Jaws of the World Wolf / Living Lightning and Chooser of the Slain) - 110
2 Wolf Guard - (Pwr Fists/Combi-melta) - 86
1 Wolf Guard - (Term Armor/Cyclone Launcher) - 63

5 Grey Hunters-(4-bolters 1-Melta 1-Mark of Wulfen 1-Wolf Standard)&Razorback -205points
5 Grey Hunters-(4-bolters 1-Melta 1-Mark of Wulfen 1-Wolf Standard)&Razorback -205points

5 Long Fangs -(4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader Pack = 230 (with Razorback)

5 Long Fangs (4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader Pack = 155

5 Wolf Guard Terminators
(1-Thunder Hammer/Shield 3-Wolf Claw/Sheild 1- Pair of Wolf Claws)= 270points

Land Raider Redeemer = 240points

Dreadnought (multi-Melta)= 105points

5 Wolf Scouts (melta gun)= 85points

Total = 1754 points

Wolfmaster
24th April 2011, 12:20
Small Numbers in the 2 scoring units....iffy

Fingers
24th April 2011, 15:31
question. whats the point of a razorback for LF? they cant move and shoot, and the rb has no firing points. so basically they cant shoot for 1+ turn.

TyLloyd
24th April 2011, 19:15
The LF dont have to be in it for it to be used

Fingers
25th April 2011, 14:24
ah ok so its just a matter of extra points to burn. thanks :)

TyLloyd
1st May 2011, 00:28
Ok sorry to link another army list but I think I found one that might work here we go let me know what you think!

Space Wolves 1750 points

1 Rune Priest -(Pwrs-Jaws of the World Wolf / Living Lightning and Chooser of the Slain) - 110
2 Wolf Guard - (Pwr Fists/Combi-melta) - 86
1 Wolf Guard - (Term Armor/Cyclone Launcher) - 63

9 Grey Hunters- (8-bolters 1-Melta 1-Mark of Wulfen 1-Wolf Standard)&Rhino -225points
9 Grey Hunters- (8-bolters 1-Melta 1-Mark of Wulfen 1-Wolf Standard)&Rhino -225points

5 Long Fangs -(4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader Pack = 230 (with Razorback)

5 Long Fangs (4 with Missle Launchers 1 with Lascannon)
1 Long Fang Squad Leader Pack = 230 (with Razorback)

5 Wolf Guard Terminators
(2 Combi-Plasma/Pwr Swrd, 1 Combi-Melta/Pwr Swrd, 1 Combi-Melta/Chain fist,
1 Heavy Flamer/Pwr Swrd) = 205

Land Raider Redeemer (extra Armour/Multi Melta)= 265points

Dreadnought (multi-Melta)= 105points


Total = 1744 points