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twillera
2nd April 2011, 18:55
Grand master: pyscotropic gernades/force halbard: 195


purifiers (10): 2 incinerator, 8 halbards: 256

Troops

strike sqaud (10): 2 psylencer/2 halbards/deamon hammer:220
terminators (10): 2 incinerator/10 falchions/brotherhood banner:485

Fast

Storm raven: psycobolt amunition (melta and assault cannon): 225
Storm raven: psycobolt amunition (melta and assault cannon): 225
Storm raven: (melta and lascannon):205

Heavy

nemesis dreadknight: heavy incinerator/nemisis great sword:185

total: 1996

tactics: the terminators will be combat squadded and put in 2 storm ravens, as will the purifiers. the grand masters ability will be scout and i will first put it on the terminators, then the purifiers, then the dreadknight.

what u guys think?

Bodopo
3rd April 2011, 15:03
Do u mean combat squading the purifyers aswell? That would give you 4 squads and 3 stormravens. I also think Ur lacking anti armour. I don't think the melts on the front on av12 will be enough, get some psycannons in there

Cordova
3rd April 2011, 16:44
Not enough troops.

Sure Stormravens are fun, but if they get shot down, you're in trouble, and 20 troops is not enough at 2000 points...

twillera
4th April 2011, 00:54
Grand master: pyscotropic gernades/force halbard: 195


purifiers (10): 2 incinerator, 7 halbards, warding staff: 279

Troops

strike sqaud (10): 1 psycannons/1 psilencer/1 deamon hammer:220
terminators (10): 10 falchions/brotherhood banner:475
terminators (5): psycannon:225

Fast

Storm raven: 205
Storm raven: 205


Heavy

nemesis dreadknight: heavy psycannon/nemisis great sword:195

how about this?

edmundblack
4th April 2011, 11:11
Grand master: pyscotropic gernades/force halberd: 195

OK I guess. I'd go with either the Psychonades or Radnades, or both for more lulz. Blind Grenades are good too, and cheap.


purifiers (10): 2 incinerator, 7 halbards, warding staff: 279

Capable, but how're they getting anywhere? Walking? Expect a shit-storm their way, or take a Transport of some sort.

Troops

strike sqaud (10): 1 psycannons/1 psilencer/1 deamon hammer:220

Power Armoured Grey Knights DO NOT EVER TAKE PSILENCERS. Personally, I'm resistant to giving them anything other than their current loadout, but at least the drop in prowess isn't as significant now meaning that to take a special or two isn't a bad thing. You have to be static to use Psilencers, and if you're static the Psycannon is being more useful against more things. If you want two specials, take two Psycannons.

terminators (10): 10 falchions/brotherhood banner:475

Wow, heavy squad is heavy. Take two squads of 5 with a banner in each if you must. Easy on the Falchions, they aren't that good. Halberds and hammers are free, go with those. And a Psycannon too in each squad.

terminators (5): psycannon:225

This is more like it. Add halberds/hammers to taste.

Fast

Storm raven: 205
Storm raven: 205

OK I suppose.

Heavy

nemesis dreadknight: heavy psycannon/nemisis great sword:195

I'd favour the Gatling Psilencer on this guy, and the sword is only str 6 Vs str 10 with the bare fists. Stick with the fists and beat face.

how about this?

Rule Number One with Grey Knights: Keep it cheap and get more bodies. ;)