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  1. #1

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    What's the point?

    Is there any point to trading a SM/Scout's boltgun for a combat blade? is it really just for the extra attack?

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  2. #2
    Crimthaan's Avatar
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    Re: What's the point?

    Eh, some people prefer having close combat scouts to boltgun scouts.

    I'd possibly use CC scouts if I was fighting guard or Tau. infiltrate them deeply and assault as soon as I can. Scouts are basically SM's without the same arm. save, why not?

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  3. #3
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    Re: What's the point?

    And WS and BS don't forget.

    The point? As Crim said basically. Scouts can be very effective at ambush raids with their extra attacks.

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  4. #4

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    Re: What's the point?

    A typical problem an ork player might set you is a squad of lootas, in a building, at the rear of their deployment area. Rarely have I seen maxed squads, usually about 8-10.

    A squad of scouts coming on behind them can remove this problem. Giving the scouts ccw+bp allows them a shot, and then an extra attack in CC which they will need.

    I have used a scout squad like this to destroy IG lascannon squads, thereby saving my LR's.

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  5. #5
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    Re: What's the point?

    If you have CC scouts you would probably prefer replacing the boltgun with a PW of PF. I think CC scouts would work especially well in an army with Shrike.

    Similar question: Is there any point in replacing a chapter champions bolter with a combat blade? He already have a power weapon and a bolt pistol.


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  6. #6
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    Re: What's the point?

    Originally Posted by WindlordRyu


    Similar question: Is there any point in replacing a chapter champions bolter with a combat blade? He already have a power weapon and a bolt pistol.
    Make him look more badass?

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  7. #7
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    Re: What's the point?

    Does the combat blade have any special rules?

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  8. #8
    The Truth Architech's Avatar
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    Re: What's the point?

    No it does not, just an extra CC weapon. I like CC scouts to tie up enemies. Mine have shotguns to lay down the law before charging...and then their pistols for cc (no extra weapon to limit the damage and not leave them open as easily to a disengaged shooting) Sarge has a power fist, just in case.

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  9. #9
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    Re: What's the point?

    Originally Posted by Architech
    No it does not, just an extra CC weapon. I like CC scouts to tie up enemies. Mine have shotguns to lay down the law before charging...and then their pistols for cc (no extra weapon to limit the damage and not leave them open as easily to a disengaged shooting) Sarge has a power fist, just in case.
    ....then why would such an "upgrade" even exist?

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  10. #10
    The Truth Architech's Avatar
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    Re: What's the point?

    because you replace their boltgun with a blade and they get +1 attack for an extra CCW...

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  11. #11
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    Re: What's the point?

    I was taking about
    Originally Posted by WindlordRyu
    Similar question: Is there any point in replacing a chapter champions bolter with a combat blade? He already have a power weapon and a bolt pistol.
    not scouts.

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  12. #12
    The Truth Architech's Avatar
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    Re: What's the point?

    Ah, sorry forgot that had been brought up. I have wondered the same, I don't want to get my rule book or codex...would he get another extra attack for having 2 swords and a pistol? If not, then it does not make sense other than appearances for wysiwyg

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  13. #13
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    Re: What's the point?

    You see, something that the DA codex has over the latest Marine book - better Scouts! They have BS ans WS 4, so really are Marines with weaker armour, though granted they are an Elite choice.

    I often go for a 10 man unit, half with 4 Sniper Rifles and a Missile Launcher and the rest with Combat Blades and Bolt Pistols, and then break them down into combat squads - they work well as a poor man's assault squad that can infiltrate.

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