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16th April 2009 17:11 #1
Imperial Guard 2000pts new codex
-HQ- Pts
Ursarkar creed 255
Jarran kell
3 veterans
+ 3 melta gun
-Troops-
Command squad 45
1 Platoon commander
+ 4 Guardsman
+ 3 flamer
Guardsman squad 20 guardsman 160
+ 2 missile launcher
+ 2 plasma gun
Guardsman squad 20 guardsman 160
+ 2 missile launcher
+ 2 plasma gun
Command squad 45
1 Platoon commander
+ 4 Guardsman
+ 3 flamer
2x Guardman squads 260
+ 2 plasma gun
+ 2 heavybolter
+ 2 chimera multilaser/heavybolter
veteran squad/ will ride valkyria 100
+ 3 meltagun
heavy weapon squad 105
3 x lascannon
heavy weapon squad 60
3 x mortar
Fast attack
3 armoured sentinels/ 3 squadrons 190
2x autocannon
1x lascannon
valkyria 130
2 x multiple missile launcher
Heavy support
1 leman russ vanquisher 240
+ lascannon
+ heavybolter sponsons
+ Knight commander Pask
2x Basilisk 250
2000
I think the list i pretty decent: outshooting anything, good counter charge (av 12 sentinels, flamers) and also pretty good at taking objectives (valkyria, scout chimera and a regular chimera).
your opinion would very welcome
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17th April 2009 15:05 #2
Re: Imperial Guard 2000pts new codex
Looks good plenty of heavy and special weapons in there.
However, I'd suggest swapping the Basilisks for Griffons. They'll save you 100 points, have a shorter minimum range, just as survivabile, and with a few more points scrounged up you can get a second Leman Russ...
...which is important because the sole LR you have is going to be a tempting target to opponents. If you can, scavenge enough points to add a second, bare-bones LRBT and put him in a squadron with Pask's tank. The reason is you can assign glancing/penetrating hits (the majority of them, anyway) to the cheapo tank, keeping the uber tank alive. I'd strip off the HB sponsons on the Vanq since its mainly gonna be shooting at tanks.
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17th April 2009 17:27 #3
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18th April 2009 13:19 #4






