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  1. #1

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    Auxiliary Grenade Launcher?

    Is it worth to take with a captain? It gives you the ability to shoot a grenade after your done shooting. My cap has a storm bolter and I want to see if it's really worth using.

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  2. #2
    LanceWarrior's Avatar
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    Re: Auxiliary Grenade Launcher?

    On a shooting Captain - if you've got a few points spare it could come in handy. A S6 shot at BS5 is always welcome on the off chance that there's that Rhino/Trukk that needs blowing up.

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  3. #3
    I Ain' Afraid of No Ghost Diagnosis Ninja's Avatar
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    Re: Auxiliary Grenade Launcher?

    Well, it can be useful if it can soften a unit before you charge, or something. The short range hurts a little, though, so it'll look best on something fast, like a Jump pack, or a bike, or something.

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  4. #4
    The only Forum Zombie Angelofblades's Avatar
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    Re: Auxiliary Grenade Launcher?

    In smaller point games I've been having a bit of success with:

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    Stick him in a combat squad with a flamer and a PW sgt, and you're set

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  5. #5

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    Re: Auxiliary Grenade Launcher?

    A blast weapon is always useful if he'sabout to get into CC with a big mob of enemies. Even taking out a couple of men from that big 20 strong horde of Orks/ Guardsmen/ Gaunts could push the balnce towrds you.

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    I play Marines and Orks. No I'm not a newb. I just got very lucky when AoBR came out.
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  6. #6
    Grand Admiral Thrawn's Avatar
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    Re: Auxiliary Grenade Launcher?

    Originally Posted by That guy from 2A3
    A blast weapon is always useful if he'sabout to get into CC with a big mob of enemies. Even taking out a couple of men from that big 20 strong horde of Orks/ Guardsmen/ Gaunts could push the balnce towrds you.
    That and the ability to pop a transport is nothing to scoff at, especially if it's Ork Trukks.

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  7. #7

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    Re: Auxiliary Grenade Launcher?

    And if you explode it, 3 or 4 orks will die.

    I'm Irish and proud of it.

    I play Marines and Orks. No I'm not a newb. I just got very lucky when AoBR came out.
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