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22nd March 2011 11:55 #41
I should probably mention that's why tau were my first army, I love anime.
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22nd March 2011 12:08 #42
I wanan collect Tau too, but they're very static and my main opponent is Chaos Daemons -.-;
What life means to us is determined not so
much by what life brings to us as by the attitude
we bring to life; not so much by what happens to
us as by our reaction to what happens.
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22nd March 2011 12:12 #43To Big to be a Badger
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http://wh40k.lexicanum.com/wiki/Demiurg
not reptilesmate are you thinking of the Slann maybe
NECRONS from 1/1/12
W/L/D
7/2/3
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22nd March 2011 12:28 #44
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22nd March 2011 15:12 #45
Nope, not the Slann. It was somewhere in the BFG lore. If you look at the sketch in the article you posted, and the head of the prototype mini:
http://ck37.image.pbase.com/image/49858631/large.jpg
...they do indeed look to have some sort of scales or plates.
Thoughts?
The objective is to win, the point is to have fun.
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22nd March 2011 18:33 #46
foot soldiers with heavy weapons is completely against the tau doctrine, same with cc, which is viewed as barbaric, and something to be avoided if possible. tau get there heavy from suits, the only "heavy" weapons they may carry are marker-lights, and rail rifles, both of which are support more than anything. if tau got infantry heavy weapon squads it would ruin their flavor, and turn them in to sm's with bad statlines.
tau are very mobile, every suit can move six in the move and another six in the assault without having to assault anything. for 5 pts you can make any tau vehicle fast, drones can also do six and six, and have pinning weapons. all suits are relentless, and crisis and drones can deep strike. pathfinders have to take a devilfish and have scout, so can be deep in and disembarked ready to shot on turn 1. and stealth suits of course get infiltrate, on top of the six and six. also all your fire warriors can take carbines for free, which is s5 ap 5 r18 pinning. so you should be good against demons, mobility wise.
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22nd March 2011 18:47 #47
My daughter plays Tau, just started a month ago... small army and she's still getting used to it...
Very mobile army. Kroot come in handy for tying up other units in CC but keep the rest of them far away from infantry!
The ability to jump into shooting range, shoot, then jump back out of range is very handy.
The trick to Tau is twofold, IMO. First, you have to keep the whole army mobile, floating just out of the enemys range for as long as possible. Second, focus all firepower on one enemy unit at a time... frag 'em til they pop!
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22nd March 2011 19:24 #48What life means to us is determined not so
much by what life brings to us as by the attitude
we bring to life; not so much by what happens to
us as by our reaction to what happens.
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22nd March 2011 19:39 #49
I want the great knarlock to be a heavy choice. That would be cool.
As for the demiurge. I don't know about tough close combat guys. Just seems kinda odd. Maybe some kind of 2 man troop unit that attaches itself to other units. tough, high strenght, ion gun of some kind.
Not an assault unit but a defensive close combat unit would be ok.
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22nd March 2011 19:40 #50
craigslist is a good spot...
I found a gal who has an unopened Tau Battleforce, unopened Tau Megaforce, and three unassembled tanks. She wants less than $200 for the whole sha-bang!
I'm trying to scrape the cash together as we speak... this would essentially complete my daughters army. Just in time for new models this fall...
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22nd March 2011 20:10 #51(╯°□°)╯︵ ┻━┻
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Squats or not I'm very pleased tau gets updated this year.
Battlesuit armies being more viable yes please.
Again marker lights need a revamp
MYAAH!
EdmundBlack: that video makes me want to supplicate myself before your mighty being. Epic win sirrah, epic win.
SourImplant: What's the name of that cantina you like with all the goofy shit on the walls and the mozzarella sticks?
Coldfire: I get my balls ripped off and shoved into my eye sockets by a burley man who then makes a joke about me skullfucking myself.
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22nd March 2011 20:47 #5201100010011101010111010000100000011010010010000001 11010001100101011011000110110000100000011110010110 1111011101010010000
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22nd March 2011 22:09 #53
We don't know that for sure yet... This is all based purely on if the Necron codex is ready or not... If they feel they can't make the deadline, they will push Tau forward for November, but if the Crons are good to go, then we will not see the Tau until late spring at the earliest.
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26th March 2011 09:13 #54Thou shall not hiss and screech "KABOOM!" to see if thy spore mines flinch when scared, for thee shall surely go boom.
Knight of Queen Kombucha's Mushroom Kingdom
MasterDRD - The name 'fluffy zombie' sits well with me.
Tau under construction..
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3rd April 2011 15:57 #55
So a LGS source, whom has been pretty good in the past mentioned to me today that Tau has gone off his available to order list...
I wonder if this could be a sigh?
Granted I can't back any of it, but hes been very good in the past, so I dunno.
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3rd April 2011 21:16 #56
Interesting if true as that's what happened to Deamonhunters.
Twitter: @Beevasaurus ---- Owner of a real life beaver. No, really.
Wookieplus:
"Beeva: WS5 BS5 S3 T3 W2 I5 A4 Ld7 Sv5+
Unit Type: Infantry (unique)
Wargear: Flak armour, Frag grenades, Sniper Rifle, Cigar
Special Rules: Fearless, Stealth, Move Through Cover, Hit and Run, Fleet, Loner, He's Behind You!, Cigar"
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3rd April 2011 21:39 #57
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6th April 2011 14:15 #58
That is very interesting !
I am fairly sure GW released Tau and Necrons close together back in 3rd Edition - so maybe they want that trend to continue. Lets hope so - though my Mrs wont be very happy when if both my armies are updated within a few months of each other - early birthday and christmas presents me thinks
I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)
THANK YOU GW...... Thank you for the great game that is 40k you have built over years of hard work (honestly, no sarcasm, I AM A GW FANBOY - KEEP IT UP!) =D>
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6th April 2011 14:59 #59
I said to my brother today, that it's: Necrons, Black Templars & Sisters of Battle, he'll likely explode. I reckon you'd do much the same CJB.

This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
Sex, drugs and pointy ears.
Cheaphammer 40p: 2000 points of Marines as cheap as possible.
It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.
Grey Knights don't go to heaven: they go to hell and regroup.
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6th April 2011 15:13 #60
Well I desperately want Necrons updated more than Tau - I have kinda gone a bit stale on Tau, but even though Necrons are the oldest codex, I do really like them - more so since I handed my mates Vulkan list to him on a plate ! (yes I have mentioned this a few times now, but god damn its worth bringing up in all conversations!).
Tau + Necrons in close proximety = explosions of delight, very similar to a sneeze !
Anyway what seems to be missing here are the recent rumours so here they are :
Some new info about the upcomming tau, again this is just rumors so take as you will.
HQ choices are used to unlock units for troops, so a commander in a crisis suit unlocks crisis suits as troops, an etheral unlocks fire warriors, shaper unlocks kroot, demiurg commander for demiurg as troops.
crisis suits-
mostly same stats but now 3 wounds
come with every gun option and you can choose what weapon systems you fire every round. cost (land speeder + extra HB) per model, squad size max 5
broadsides-
can take network markerlights instead of the missiles on their arms
more later.Lol thanks gow I was gonna slowly release more but that works too. Another small part added to the shield generator is it makes the model eternal warrior until he fails his save so ignores the first instant kill. Only the team leader can take it though
Yes skyrays will be the new god tank as missiles always hit side armor so mech will be a very hard army to fight with against tau.
More to come as I get some games in against the new book.Different source from the above :when using a markerlight it allows any unit shooting at the targeted unit a benifit.
When using a skyray to shoot at a unit with a markerlight on it, it launches one seeker missile that always hits the side armor or the unit. no line of sight required for the skyray.
The above could well of been an April Fools but somehow It seems reasonable to me. The other quotes all seem feasible to me.okay so...
here's what i've seen so far. Taken off the BoW forums. It may be true, it may be nothing but crap. Take it with a cup of salt.
1) Kroot HQ is in the works!
2) Kroot to get own transport (devilfish will no longer beable to transport Kroot)
3) Kroot will get light armor saves (6+)
4) Kroot shaper will allow for the unit to have a special genetic trait.
5) Firewarrior carbine to get a grenade launcher (either explosive or EMP)
6) Vespids to get reworked
7) Vespids to get a Heavy unit
Firewarrior BS changed to 4
9) Crisis suits will get “hit and run” ability
10) Various changes to Firewarrior equipment
11) Various changes to Crisis suit equipment
12) New Prototypes
13) 4th edition prototypes will be changed to “standard” equipment for all suits
14) All HQ’s can act as a commander
15) New type of “Heavy” battlesuit (new prototype of the broadside)
16) Stealth suits will be changed to a advanced scout unit similar to pathfinders
17) Pathfinders will be changed to act as a type of Tau Commando infantry
note: it was posted on april 1, so it could be viewed as an april fools.
Maybe Tau is closer than we think
I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)
THANK YOU GW...... Thank you for the great game that is 40k you have built over years of hard work (honestly, no sarcasm, I AM A GW FANBOY - KEEP IT UP!) =D>





