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21st July 2011 19:33 #1
Upcoming Battle. Unit suggestions needed
So I am pairing with a DE player to play against 4000pts of Marine-y goodness this weekend and was looking for some suggestions on army composition.
My partner is playing a Raider Heavy list, with lots of Wyches, Hellions, Incubi and Troops that deal in close combat death. He has asked me to provide the shooting support, which I think Eldar can pull off ok.
I was thinking of the usual Dire Avengers in Wave Serpents, maybe some War Walkers. I have a pair of Fire Prisms, Falcons, a Warp Hunter, a Night Spinner, couple of Wraith Lords. Bunch of Guardians, Spiders, Scorpions, Banshees, some Fragons, 10 Wraith Guard. A vyper and about 6 jetbikes.
This would be for 2000pts. What would some of you suggest?
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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21st July 2011 20:03 #2
I would suggest...
1/2 DA units is Serpents.
10 Wraithguard
as many warwalkers as possible
as many vypers as possible
fragons in a falcon
warp hunter
and night spinner.
Don't know how many points that is tho.
W/L/D (1v1/)
Eldar- 22/2/2
Necrons- 4/2/0
The best of men can swallow victory with the same taste as defeat.
http://aeviaan.com/
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22nd July 2011 07:41 #3
I think a couple of DA squads equipped with storm defend power weapon and shimmershield (gives them great durability in combat if you need to enter it) 2 prisms 3 walkers with emls, fragons in serpents etc eldrad for me would be a must also but essentially you need to choose number of shots to overwhelm or fewer shots with low ap( case in point walker squadron with starcannons flanking and laying down 12str 6 ap 2 shots)
**He's the Christmas rapist, he rapes people on Christmas. Dammit is nothing sacred anymore!**
I WAS IN THE RECORD OF 20 PEOPLE ON CHAT ON 05/01/09
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22nd July 2011 08:10 #4
if it's fire support you have not mentioned a farseer
doom and guide + dark eldar nasty is going to cause some hurt.
also runes of warding will prove some psy defence which DE don't have a lot of.
guardians suck don't take them
if you are going 10 wraithguard a spirit seer makes them troops
davel
Davel miniature painter
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22nd July 2011 13:34 #5
I suggest
2 Fire Prism
3 Warwalker
1 Farseer
2 Squad of DA in Wave Serpent
2 Squad of Fire Dragon in Wave
1 Squad of guardian to put your farseer with so he can stay at the back with the warwalker
I dont have my calculator but that should be close to 1800 pts
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22nd July 2011 13:38 #6
Yeah I had planned on 3 Walkers with twin EMLs and a Farseer Nearby to Guide them if need be. I was going to dump him into a block of Guardians with an EML or Scatter Laser but I really do hate guardians lol. What about a farseer and 5 DA falcon, kitted out with cannons that sits back and fires all its guns keeping opponents away from an objective? i see everyone using prisms, but i must suck with them, as Ive never made their points back. i usually get 1 shot off and then their gun is destroyed making them useless.
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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22nd July 2011 14:25 #7
I had the same problem as you. If i didnt start first I usually got my 2 fire Prism lock down and same for falcon. I suggest to put shuriken canon on those fire prism , BS 4 and if their main weapon is destroy they can still do some stuff. I always put holo field on all my falcon and fire prism.
The strategie i m using now to not get screw again is 2 Autarch. I was never that impress by farseer escept for blocking my opponent spell. My farseer have been as lucky as your fire prism were. Spell failed because of psychic hood , cannot doom ennemy because they are inside the vehicle...
But 2 autarch mean + 2 on reserve roll. So the way i play now is to put everything in reserve and i hope my opponent play first. Since he dont know where i will show up he is pretty much scatter everywhere.
As eldar we have mobility so its easy to play around him , make some of his squad completly useless. And if he play first good for you , that mean you will always play an extra turn. His first 2 turn are completly useless. So far I m the only one i ve saw using that strategie and its working really well.
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22nd July 2011 19:20 #8
Yes I made a Autarch/Farseer list at 2k points last time I played the DE player. He brought all his ships over to block my table edge. I flew over them and wrecked shop. Won the match 9-6 in points. Was a good game.
Not going to go full reserves with a partner though as Ive been there, and it sucked balls to have everyone attack me for 2 rounds.
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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23rd July 2011 07:08 #9
Autarch can be a good call as DE have no way to improve their reserve rolls.
prism cannons I use them and take holofeilds.
getting the best use out of them usally relies on the simple fact that once the gun is gon your opponent will not want to shoot at them.
uses include
providing cover for other units
contesting objective
blocking opponents movement
tank shock
ramming
I once won a game by blocking a landraider that had moved off an objective. they may not have made their points back but they won me the game
dave l
Davel miniature painter
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25th July 2011 21:11 #10
Here is what I went with:
Farseer (runes of warding, doom, guide, spear, stones)
Farseer (runes of warding, doom, guide, stones)
5 x Pathfinders
5 x Pathfinders
10x DA in TL EML Serpent (Exarch had PW/SS, Bladestorm/Defend), Stones
5x Fire Dragons in WS w/ TL Shuriken Cannon, Shuriken Cannon, Stones
5x Fire Dragons in WS w/ TL Shuriken Cannon, Shuriken Cannon, Stones
6x Harlequins (Death Jester, Shadowseer, Kisses)
3 x Warwalkers (2 EMLs each)
Warp Hunter (Forgeworld) w/holofields, stones
Falcon w/ shuriken cannons, holofields, stones
We played Spearhead/Annihilation battle, Eldar won the set up roll. I kept my Walkers back, with Harlies and a Farseer closeby in case a drop pod landed near and they got charged. Farseer guided Walkers all battle making them effectively twinlinked. Also nearby was 5 pathfinders in ruins. Mingled my Serpents and Falcon with partners Raiders and Ravagers. He kept hellions and scourges in reserve.
Opponents were BT and Drop Pod CFists. They set up 2 LR, a pair of Vindicators, a razorback and whirlwind up against us. Reserved 2 speeders and the CFists pods. Having partnered with a "reserve" list before, I knew the BT player was going to take a beating. First round I popped his Blessed LR with my Fragons (the only unit I lost all game), his Razorback with my Walkers as my partner blew the cannon off one of the vindicators. My forward pathfinders picked off 2 templars that got out of the LR, and my WS killed another with its cannon.
By turn 3, we had decimated 2 drop pods of tac squads, blown up a LR, the razorback, the thunderfire cannon, a squad of sternguard, pedro and blown both Dcannons off of the vindicators. The Dark Eldar lost 2 raiders, a pair of lances, and 2 squads of wyches. The Eldar just 5 fragons and an immobilized Serpent.
By turn 4 the Marines abdicated victory and quit.
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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25th July 2011 22:21 #11
That can certainly happen when one side tailors their list and the other does not...which is what looks like happened here.
Third Doctor reverses the polarity of your neutron flow.
One must stand alone against the Darkness.
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26th July 2011 14:38 #12
Really? What do you see that is tailored on my list? Other than the Warp Hunter cause i love the model, I dont see anything on my army that would be considered list tailoring...orr are you just trolling? Cant tell on the interwebs sometimes. If I was tailoring my list Id put starcannons and bright lances in it vs Land Raiders and Terminators.
Anyway, we announce what we army we are playing a week in advance, so there are no surprises.
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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26th July 2011 17:48 #13
I wasn't trying to call you out on anything (although I can see how it would look that way). At my first read over of the list/thread it kind of looked that way, but yesterday I was feeling rather craptastic. Reading it today I agree with you. Never actually seen anyone take Eldar Missile Launchers btw. Anyway, sorry about the confusion, being moderately sick can do that to you.
Third Doctor reverses the polarity of your neutron flow.
One must stand alone against the Darkness.
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26th July 2011 17:55 #14
hehe no worries
. I actually always use the EMLs in my lists. I hate that BLs are so dang expensive, and whenever i fight LRaiders, I just throw Firedragons at them hehe.
_________________
Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
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