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29th December 2011 17:23 #1
Grey Knights 1500 Point List Help
I'm fairly new to Grey Knights and 40K, and I was looking for a bit of help to fine tune my 1500 point list. Here's what I have so far:
HQ:
Castellan Crowe-150
Troops:
10 Purifiers in a Rhino (2 Psicannons, 2 Daemon Hammers, 6 Halberds, Psibolt Ammo)-342
10 Purifiers in a Rhino (2 Psicannons, 2 Daemon Hammers, 6 Halberds, Psibolt Ammo)-342
5 Deep Striking Terminators (2 Daemon Hammers, 1 Warding Stave, 1 Halberd, 1 Halberd w/ Psicannon)-245
Heavy Support:
Dreadnought w/ 2 Twin Linked Autocannons and Psibolt Ammo-135
Dreadnought w/ 2 Twin Linked Autocannons and Psibolt Ammo-135
Dreadnought w/ 2 Twin Linked Autocannons and Psibolt Ammo-135
Total: 1484 Points
I used the remaining 16 points on Random accessories for my rhinos, but I can't see a better use for them.
Any suggestions are welcome (this is my first list, so I expect many changes need to be made), and this list will be most frequently played against (in order of the player's skill): Tau/Orcs, Chaos Space Marines, and Blood Angels. Thanks for the help.
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29th December 2011 18:08 #2
It's fine ... but boring. It's not that different to any "Net List tournament copy/paste" list out there to be honest.
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29th December 2011 20:54 #3
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29th December 2011 21:54 #4My mod voice is green.
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29th December 2011 22:12 #5
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30th December 2011 00:15 #6
you have no where near enough stuff for 1500pts.
Crowe is a points tax, personally i dont think you can really afford taxes at 1500pts unless your going super competitive razorback and psycannon spam.
Purifiers are great, they are great because you can take 4 psycannons or incinerators for 10 dudes. They are quite good in combat but as per the main problem with all grey knights they are still only marines and will die on mass to power weapons or other AP1,2 and 3. At the moment your 2 squads are half kitted out for assault and half shooty, pick one. As they are gonna be in the rhino you are only gonna be really doing one of the two.
You dont need 3 dreds at 1500, i use 2 at this level and aslong as you dont leave them sitting in the open 2 is plenty.
My advice. GK win with their troops, all you need is psycannons, psycannons and more psycannons. If you go with strike squads (as i do) then squads of 10, 2 psycannons and psybolts is all you need. They literally tear through anything.
If you wanna do purifers/crowe either 10 guys in a LR with librarian = super killing death assault team OR 5/6 guys with 2 psycannons and razorback with psybolt, then copy and paste.
Of course if ur not to fussed about being competitive and just like the list you wrote stick with it! i play with some terrible lists alot just because i like the shiny dreadknights or whatever!
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30th December 2011 01:30 #7
I do like to win, so I'll take your advice. I did see one 1500 list with Crowe, 2 Dreads, and as many groups of 5 purifiers w/ 2 psicannons and such in rhinos as he could fit. Do you think that would work? Too many kill points? Also, why razorbacks, not rhinos? Psicannons being shot from the people inside are better than razorback weaponry.
Last edited by Callaghan41; 30th December 2011 at 01:39.
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30th December 2011 10:53 #8
Razorbacks with psybolt are a bargain at 50pts, they are twin linked and out range psycannon. If you move up to 6" you can shoot full amount of shots. Its that extra bit of range that does it for me anyway.
So yeh a competitive list could look something like this
Crowe = 150
5 Man purifier squad, Razorback w/PB ammo and 2 psycannnons = 190
5 Man purifier squad, Razorback w/PB ammo and 2 psycannnons = 190
5 Man purifier squad, Razorback w/PB ammo and 2 psycannnons = 190
5 Man purifier squad, Razorback w/PB ammo and 2 psycannnons = 190
5 Man purifier squad, Razorback w/PB ammo and 2 psycannnons = 190
5 Man purifier squad, 1 Psycannon = 130
Psy Dread = 135
Psy Dread = 135
total = 1500
So you have the full 6 troops choices for max objective love. 14 Kill points is admittedly quite alot for 1500, but you have the fire power to make sure they suffer in return. This is of course a very competitive list, it may not go down to well in a casual gaming environment.
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30th December 2011 11:32 #9
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30th December 2011 15:39 #10
I'm probably going to use a list somewhat like that for competitive games, but take it easy with a list like the original for fun games. Two questions though: what weaponry would you suggest for the razorbacks (lazcannons?) and would the 5 man purifier squad kind hug some terrain near an objective in an objective game and what would they do in kill points?
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30th December 2011 16:31 #11
Its pretty fearsome! Not much heavy AT in it though, you dont have much to scratch a landraider hide. You really need some daemon hammers in there (which with hammerhand become S10), which means finding some points from somewhere else.
I'd suggest scrapping the half squad, and upgrading one of your rz to a lascannon upgrade, and buying weapon upgrades (halberds and deaemon hammers - say 2 hammers in 1 squad, and 1 in each of the others). You can spend the spare points on 20 halberds and a 6th man in a squad.
Alternatively downgrade the half squad to a strike squad without any upgrades, and use the 30 points to buy 6 hammers
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30th December 2011 17:05 #12
I'll probably remove the group without a transport to upgrade the other squads. For composition of the 5 man squads, should it be 2 psicannons, 2 halberds, 1 daemon hammer (with maybe a few squads with two daemon hammers), using the rest of the points to upgrade the weapons on the razorbacks/adding one extra purifier to squads. Think it would still be as effective as Bodopo's list?
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30th December 2011 17:35 #13
Regarding the list i posted anti tank capability.
AV 14 is indeed a bit of a problem, in reality you dont see much of that though. Baring in mind the amount of AV 14 likely to appear in competitive lists i don't think this warrants re-planning the list. You can still Pen AV with the 10 psycannons you have and glance with the dreads. I will take abit of luck with 6's but with the amount of shots you can put down you will get the results. Apart from AV14 i think your anti armour is very strong, rhino's and other common weak armoured mechanized lists die on mass to S8 autocannons. You also have the 5 S6 3 shot HB.
You could drop the small squad for upgrades, i wouldnt recommend combat ones though. Hammers especially arnt great in 5 man units as there is a good chance you wont survive long enough for them to swing. I would think about adding assault cannons or las cannons and guys to the squads in favour of combat boosts.
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30th December 2011 19:42 #14
I do think that better force weapons are somewhat essential for my 5 man squads, but I understand that hammers might not be necessary.
2 Psicannons and 3 Halberds? The rest of the points would be for razorback weaponry or maybe extra squad members.
Last edited by Callaghan41; 30th December 2011 at 20:22.
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31st December 2011 16:06 #15
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