Reply to Thread
Results 1 to 18 of 18
  1. #1
    PyroSikTh's Avatar
    Join Date
    Dec 2007
    Location
    Cheddar, Somerset, UK
    Posts
    15,892
    Post Thanks / Like

    Manreaper

    Just a quickly.

    What was the decision on how the Manreaper works? Does it get +1S for being a "Normal" Daemon Weapon, or is it Poisoned (4+) for being wielded by a model with Mark of Nurgle?

    I honestly can't remember what the consensus was on this, and I don't think it was ever FAQ'd.

    Necrons
    Dark Eldar
    Death Guard
    Nurgle Daemons
    Traitor Guard
    Reply With Quote

  2. #2
    ... fishfishfish ... edmundblack's Avatar
    Join Date
    Apr 2007
    Location
    Fish-slapping CJB
    Posts
    26,558
    Post Thanks / Like
    I would say that Typhus (who carries the only Manreaper I think) would get the Poisoned one. He's got to have something, right? And anyway, I take it as it's a "normal" Daemon weapon that gets the Nurgle bonus once he picks it up, due to his Mark of Nurgle.

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
    Cheaphammer 40p: 2000 points of Marines as cheap as possible.
    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
    Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.

    Grey Knights don't go to heaven: they go to hell and regroup.
    Reply With Quote

  3. #3

    Join Date
    Jun 2008
    Posts
    2,436
    Post Thanks / Like
    actually it did make into the FAQ

    Originally Posted by CSM FAQ pg2
    Q. Does Typhus’ Manreaper have poisoned attacks that cause wounds on a 4+?
    A. Yes, it combines the effect of a Plaguebringer and a force weapon.


    Army (W/L/D)
    CSM 0/0/0 (70% painted)
    Tyranid 0/0/0 (updating)
    Eldar 1/1/5
    Reply With Quote

  4. #4
    PyroSikTh's Avatar
    Join Date
    Dec 2007
    Location
    Cheddar, Somerset, UK
    Posts
    15,892
    Post Thanks / Like
    Originally Posted by Sybrite View Post
    actually it did make into the FAQ
    Ah ha! Must've missed it, thanks!

    Necrons
    Dark Eldar
    Death Guard
    Nurgle Daemons
    Traitor Guard
    Reply With Quote

  5. #5

    Join Date
    Oct 2009
    Posts
    313
    Post Thanks / Like
    Originally Posted by edmundblack View Post
    (who carries the only Manreaper I think)
    All of the Deathshroud carry a Manreaper as well. Deathshroud

    Reply With Quote

  6. #6
    The Truth Architech's Avatar
    Join Date
    Feb 2009
    Posts
    7,994
    Post Thanks / Like
    Originally Posted by Judea View Post
    All of the Deathshroud carry a Manreaper as well. Deathshroud
    he meant game rules wise

    -Admin-

    Gifts of Mork Charity Movement

    LastChancer: "Arch, you are my hero"
    Lemartes: "Arch is truth"
    Reply With Quote

  7. #7

    Join Date
    Oct 2009
    Posts
    313
    Post Thanks / Like
    Ah, word. More of a reason for an updated codex

    Reply With Quote

  8. #8
    gingerwerewolf's Avatar
    Join Date
    Jan 2012
    Posts
    10
    Post Thanks / Like
    Originally Posted by Judea View Post
    Ah, word. More of a reason for an updated codex
    I hear you. Yep its in the FAQ, Manreaper is a Poisoned Weapon and its a Psychic Weapon that does not use up a "Psychic Power Use" to use.

    Reply With Quote

  9. #9
    Prophet Talos's Avatar
    Join Date
    Mar 2010
    Location
    Wigan
    Posts
    54
    Post Thanks / Like
    were abouts is this FAQ i've looked all over and cant find it

    Reply With Quote

  10. #10
    Lord of the Pit Baragash's Avatar
    Join Date
    Dec 2006
    Location
    London/Watford, UK
    Posts
    13,685
    Post Thanks / Like
    Blog Entries
    38
    Originally Posted by Prophet Talos View Post
    were abouts is this FAQ i've looked all over and cant find it
    https://www.games-workshop.com/MEDIA...rines_2009.pdf

    Page 2, Q2.


    If a topic is in the wrong place or has been Necro'd use the report button, don't spam the topic.
    Hobby Blog!
    Painting & Modelling Blog!
    Gallery
    Reply With Quote

  11. #11

    Join Date
    Jun 2008
    Posts
    2,436
    Post Thanks / Like
    how to navigate on the GW website since it's behind a few tabs
    games-workshop.com > Gaming > Errata & FAQ Articles > Warhammer 40K FAQs > Next ( since they put a nearly worthless page inbetween the 40K tab and the actual FAQ links )

    direct shortcut::
    http://www.games-workshop.com/MEDIA_...rines_2009.pdf

    Army (W/L/D)
    CSM 0/0/0 (70% painted)
    Tyranid 0/0/0 (updating)
    Eldar 1/1/5
    Reply With Quote

  12. #12
    Prophet Talos's Avatar
    Join Date
    Mar 2010
    Location
    Wigan
    Posts
    54
    Post Thanks / Like
    thanks guys big help, looked over it and looks like i'll be trying a tzeentch prince out dint know he was allowed to use 2 psychic powers.

    quick question although i think i know the answer, does warptime allow you to re-roll rolls to penatrate say if i was using BoT or in close combat, i know it says hit & wound but penatrating is kind of wounding in a way?

    Reply With Quote

  13. #13
    ... fishfishfish ... edmundblack's Avatar
    Join Date
    Apr 2007
    Location
    Fish-slapping CJB
    Posts
    26,558
    Post Thanks / Like
    No, it is not.

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
    Cheaphammer 40p: 2000 points of Marines as cheap as possible.
    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
    Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.

    Grey Knights don't go to heaven: they go to hell and regroup.
    Reply With Quote

  14. #14
    Fingers's Avatar
    Join Date
    Jun 2010
    Posts
    894
    Post Thanks / Like
    It also follows the rules for Daemon Weapons meaning +1d6 attacks (or 0 attacks and wound yourself if you roll a 1)

    Q: Does Typhus’ weapon, Manreaper, follow all the
    rules on page 93 for Daemon weapons? (p55)
    A: Yes.

    _________________
    Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
    Reply With Quote

  15. #15
    Angelofblades's Avatar
    Join Date
    Aug 2006
    Location
    Sugar Land, TX
    Posts
    9,408
    Post Thanks / Like
    Which, while cool, is still a pity that it's a nurgle daemon weapon. I prefer the generic daemon weapon, +1S and +D6 attacks...10-11 S5 attacks is pretty nasty imho. Much better at carving up infantry than wounding on 4's.

    The Manreaper, is actaully better at reaping MC's than men.

    Good judgement comes from experience, alot of that comes from bad judgement
    [quote="Tahaal"]And AoB, git ova' 'ere. I want to make love to you.
    [quote="The_Peacemaker"] Everytime he uses it I look away.
    [quote="LT Claws"]EDIT: Dude Angelofblades you said it all. You=Awesome
    [quote="spruecutter"]may whatever diety you worship bless you AoB.
    Reply With Quote

  16. #16

    Join Date
    Jun 2008
    Posts
    2,436
    Post Thanks / Like
    Originally Posted by Angelofblades View Post
    The Manreaper, is actaully better at reaping MC's than men.
    don't neglect that these are poison wounds, and Typhus being S4 lets him re-roll failed wounds on marines and weaker.
    the only time you really see a generic Daemon weapon do better is when you're hitting vehicles
    so overall, Typhus is a beast vs anything with wounds, and since the manreaper is also a force weapon, Typhus can put the smack down on multi-wound models with ease

    Army (W/L/D)
    CSM 0/0/0 (70% painted)
    Tyranid 0/0/0 (updating)
    Eldar 1/1/5
    Reply With Quote

  17. #17
    Fingers's Avatar
    Join Date
    Jun 2010
    Posts
    894
    Post Thanks / Like
    Yup, if only he could do something vs vehicles....

    _________________
    Accept certain inalienable truths: Necrons will rise, invulnerable saves will fail, you too will deep strike off of the table, and when you do you'll fantasize that when you were young Necrons didn't come back, Terminators were gods and the scatter die always read "Hit".
    Reply With Quote

  18. #18
    Prophet Talos's Avatar
    Join Date
    Mar 2010
    Location
    Wigan
    Posts
    54
    Post Thanks / Like
    he can with wind of chaos he can do something in glancing not much admittedly but its there

    typhus is one of my favourite characters overpriced and underpowered maybe (iniative 5 still nice for nurgle SC IMO) but he's fun to use and feels like a proper nurgle unit.

    Last edited by Prophet Talos; 25th January 2012 at 00:42.
    Reply With Quote

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Register | FAQ | Members List | Calendar | Today’s Posts | Search Warvault Webring
An exclusive design by: ForumSkin