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6th January 2012 17:00 #1
1250 point eldar army lsit
Farseer- singing spear, runes of witnessing, runes of warding, spirit stones, fortune, doom {153}HQ
Autarch- mandiblaster, power weapon and fusion gun {100}
5 fire dragons- exarch w/ firepike and tank hunter {115}
Elites
10 dire avengers- exarch w/ shimmershield and power weapon, bladestorm ~ wave serpent w/ bright lance {297}
Troops
10 dire avengers- exarch w/ diresword and defend ~ wave serpent w/ scatter lasers {272}
Heavy support
Wraithlord w/ Wraithsword and bright lance {140)
Falcon w/ missile launcher and holo-field {170}
I want this army to be prepared for anythin but my main opponent is my friends orks
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6th January 2012 18:10 #2
Buddy of mine runs a very similar list minus the exarch and wraithlord (swaps in two fire prisms or jetbikes usually). It's always been effective against the armies in my group (Marines, Blood Angels, Guard, Orks and Necrons).
Bladestorm is always worth its points, and if you can squeeze the points on the other squad, you can easily take out a full squad of boyz in a single turn of shooting. That said, defend is also great to have. It can really nerf low-attack units like regular Space Marines, and can help take the hurt out of units with more attacks (like orks).
Not sure about the FD exarch though, usually seems 5 plain fire dragons can destroy pretty much everything without any difficulty.
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6th January 2012 19:03 #3
For a small army points value, I think you have too many points in HQ
I would suggest against the ML and just add a scatter laser instead. Instead of the rangers, you could add a squad of dire avengers, min size, no exarch, to ride in the Falcon to make it scoring, then put the Farseer in there to guide the Falcon at all times, this way you twin link all it's weapons.
I would also suggest droppign the WL for a squad of war walkers, you get more fire power out of them
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7th January 2012 13:16 #4
Revised army list
Thanks Albtross and Angelofblades for your advice this is my revised army list
Farseer- runes of witnessing, runes of warding, spirit stones, fortune, doom {150}
HQ
5 fire dragons {80}
Elites
10 dire avengers- exarch w/ 2 shuriken catapults and bladestorm ~ wave serpent w/ bright lance and spirit stones {297}
Troops
10 dire avengers- exarch w/ shimmer shield and power weapon and defend ~ wave serpent w/ scatter lasers and spirit stones {287}
5 pathfinders {120}
Falcon w/ scatter laser and holo-field {165}Heavy support
War walker w/ 2 bright lance {90}
War walkers w/ 2 scatter lasers {60}
1249 points
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7th January 2012 13:24 #5
Are the war walkers getting squadded? If so then you want to kit em the same, if not, seems to work well enough. Scatter lasers are brilliant for their points, and 8 shots on a mobile platform is nothing to scoff at, but if you feel you're lacking enough high strength weaponry, I can see the justification for bringing the lances. My only worry is that with the fragons the lances become a bit redundant against high av vehicles (you're sending the fragons against the land raider, not the war walker...)
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7th January 2012 17:29 #6
On warwalkers I always field them with dual scatterlasers, especially when facing orks, they are just plain amazing. Would also swap any BL for EML, more versatile and cheaper. Finally I know the argument for basic fragons (deploy melt die) but I have always found exarch with DBF and crackshot to work wonders for me, any str5 weapon that ignores cover and rr failed wounds is a'ok in my book
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