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  1. #1
    To Big to be a Badger Arlins's Avatar
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  2. #2

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    Very good, seems that GW has tightened up the scarab rules exactly as everyone expected and clarified mindscarab self punch. I think they may have screwed up on the Deathmark's and made a consistency error. Up until now I believe everyone was treating the royal court similar to wolf guard in that they received the benefits of the unit they joined. In the same FAQ GW rules both ways. Royal Court members get the benefit of hunters from hyperspace but do not gain deepstrike. Very strange choice on their part and seemingly inconsistent.

    Last edited by Badarmies2; 16th January 2012 at 11:32.
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  3. #3
    .... I smell fish .... commandojimbob's Avatar
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    Very very good FAQ

    Badarmies - I do not think GW are being inconsistent here. Royal court members gain "H from H" - consistent ! If an IC joins a unit that can deep strike, then they too must have the ability - consistent and has been for a long while ! So In my view - if the Cryptek has veil of darkness - that Cryptek could join the Deathmarks - which would be a nice combo.

    Originally Posted by DrakonTheNightLord View Post
    "If a robot does 'the robot', would it still be 'the robot'? Or just... dancing?"
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  4. #4
    Lord of the Pit Baragash's Avatar
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    I wider if tere's any danger the Tyranid FAQ might fall onto this person's desk......

    EDIT: apparently they might have done, SitW now works on dudes in vehicles!


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  5. #5

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    Originally Posted by commandojimbob View Post
    Very very good FAQ

    Badarmies - I do not think GW are being inconsistent here. Royal court members gain "H from H" - consistent ! If an IC joins a unit that can deep strike, then they too must have the ability - consistent and has been for a long while ! So In my view - if the Cryptek has veil of darkness - that Cryptek could join the Deathmarks - which would be a nice combo.
    Complete wrong, they are not IC's, they are upgrade characters like wolf guard. They should get both DS and HFH or neither. That would be consistent.

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  6. #6
    .... I smell fish .... commandojimbob's Avatar
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    i know thats wrong but as an example its a consistent ruling.

    As far as i am aware you have always needed wargear or a specific ruling to be able to Deep strike and if not, you cant

    Originally Posted by DrakonTheNightLord View Post
    "If a robot does 'the robot', would it still be 'the robot'? Or just... dancing?"
    I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)

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  7. #7

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    Originally Posted by commandojimbob View Post
    i know thats wrong but as an example its a consistent ruling.

    As far as i am aware you have always needed wargear or a specific ruling to be able to Deep strike and if not, you cant
    Here is the thing, a Wolf Guard that joins scouts gains infiltrate and behind enemy lines, can't leave the squad. A royal court member should be treated the same since he can't leave the squad but instead gets this bizzare one rule applies, the other does not.

    If an Overlord joined the squad of Deathmarks would he get HTH?

    See where I am going with this?

    It doesn't make sense.

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  8. #8
    .... I smell fish .... commandojimbob's Avatar
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    I disagree - you have never needed a special piece of wargear or ruling to gain infiltrate - it is a USR that is inherent with that unit. Deep Strike is completely different - it typically requires special armour, wargear, power, rule for it to be bestowed onto a unit - the Cryptek/Lord does not have this (as per my IC example) . it is a similar principal for "moving at the speed of the slowest member" .

    So it makes sense to me that they gain the HTH rule, a rule inherent to the whole unit but not Deep strike, because the cryptek or a lord does not have the usual means to deep strike (unless they have veil of darkness).

    Originally Posted by DrakonTheNightLord View Post
    "If a robot does 'the robot', would it still be 'the robot'? Or just... dancing?"
    I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)

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  9. #9
    MalkThe2nd's Avatar
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    Originally Posted by Badarmies2 View Post
    Here is the thing, a Wolf Guard that joins scouts gains infiltrate and behind enemy lines, can't leave the squad. A royal court member should be treated the same since he can't leave the squad but instead gets this bizzare one rule applies, the other does not.

    If an Overlord joined the squad of Deathmarks would he get HTH?

    See where I am going with this?

    It doesn't make sense.
    MEQ gets a better ruling than Xenos?
    I find this HIGHLY consistent.

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  10. #10

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    Originally Posted by commandojimbob View Post
    I disagree - you have never needed a special piece of wargear or ruling to gain infiltrate - it is a USR that is inherent with that unit. Deep Strike is completely different - it typically requires special armour, wargear, power, rule for it to be bestowed onto a unit - the Cryptek/Lord does not have this (as per my IC example) . it is a similar principal for "moving at the speed of the slowest member" .

    So it makes sense to me that they gain the HTH rule, a rule inherent to the whole unit but not Deep strike, because the cryptek or a lord does not have the usual means to deep strike (unless they have veil of darkness).
    You aren't really making any sense. IF you add an IC to a squad with infiltrate in reserve does that IC gain infiltrate? No, same as deepstrike. Here is the crux of the arguement, you should get all squad abilities or none, not 1 and not the other. Read up on all rules in question and find any logical connection to where one should apply and the other should not.

    Originally Posted by MalkThe2nd View Post
    MEQ gets a better ruling than Xenos?
    I find this HIGHLY consistent.
    I am crying and laughing at the same time, so true.

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  11. #11
    .... I smell fish .... commandojimbob's Avatar
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    Whether you think I make sense or not I do not see inherent USRs as the same as Deepstrike and find it consistent in my mind.

    Yourself and others may disagree but that is my view and being consistent with my view, a Cryptek with VoD should be able to join Deathmarks and deep strike in.

    Originally Posted by DrakonTheNightLord View Post
    "If a robot does 'the robot', would it still be 'the robot'? Or just... dancing?"
    I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)

    THANK YOU GW...... Thank you for the great game that is 40k you have built over years of hard work (honestly, no sarcasm, I AM A GW FANBOY - KEEP IT UP!) =D>
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  12. #12
    ... fishfishfish ... edmundblack's Avatar
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    So Mindshackles now can be used to force an IC to hit himself OR the unit he's joined? So a cheap-shot is now an even cheaper shot? Great.

    Good to see that sense prevailed re. Lances and Quantum Shielding though.

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  13. #13

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    I'm agreeing with bob here, simply because even if I can't point to a page number and say "because this!" it makes logical sense that a model that has no ability to deepstrike can deepstrike simply because his friend can. If you want to do that, do as bob said and just give the guy a Veil of Darkness.

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  14. #14

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    Originally Posted by edmundblack View Post
    So Mindshackles now can be used to force an IC to hit himself OR the unit he's joined? So a cheap-shot is now an even cheaper shot? Great.

    Good to see that sense prevailed re. Lances and Quantum Shielding though.
    Neither of these seemed FAQ worthy, both rulings have confirmed what we already knew and played, with exception of the IC attacking his squad (we played it as he could attack his squad if they were in B2B (following the rules). Wounding yourself has long been a theme throughout the game so we have always played MS can make you stab yourself and it fits the fluff as well a little RAI. The Lances should have always gone against armor 12 as well. The rules have consistantly been.

    Substitutions first. Multiplications and divisions second. Additions and subtractions thrid. Counts as last. Anyhow good FAQ, I think they were a bit two generous with the Deathmark IC crap, and inconsistent on the Royal court DS with deathmark issues.

    Originally Posted by Aeviaan View Post
    I'm agreeing with bob here, simply because even if I can't point to a page number and say "because this!" it makes logical sense that a model that has no ability to deepstrike can deepstrike simply because his friend can. If you want to do that, do as bob said and just give the guy a Veil of Darkness.

    I find it interesting that you an Jim ignore the example I give of an almost identical situation Wolf Guard and how it is ruled there. And you don't find it odd that one squads rule applies yet the other doesn't. I am wondering how others will weigh in. I honestly don't care either way as you have pointed out for 30 points you can get the same effect. I only want consistancy because it makes these types of rules debates far easier to navigate. You and Jim have all but ignored the fact that the cryptek is now a member of the squad just like wolf guard and even has one of the squads rules apply to him but for some non-sensical reason the others do not.

    Last edited by Badarmies2; 16th January 2012 at 14:12.
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  15. #15
    Lord of the Pit Baragash's Avatar
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    +1 Badarmies, stupid answer is stupid regardless of the existence of VoD.

    Originally Posted by edmundblack View Post
    So Mindshackles now can be used to force an IC to hit himself OR the unit he's joined? So a cheap-shot is now an even cheaper shot?
    I thought it said models on their own, not ICs (on phone can't check). Meh GK can cry me a river on cheap shots whilst Dark Ex and grenades galore are in their dex.


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  16. #16
    ... fishfishfish ... edmundblack's Avatar
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    Ahem - need I remind you Bara that the only one of those which I take is Dark Ex - which I take all the time regardless of army? The rest though, I don't use as they're cheapshots.

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
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    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
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  17. #17
    .... I smell fish .... commandojimbob's Avatar
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    Sorry Badarmies, but even in the face of a +1 for you from Bara () i still disagree

    Overall I think it was a solid FAQ with some good clarifications.

    Originally Posted by DrakonTheNightLord View Post
    "If a robot does 'the robot', would it still be 'the robot'? Or just... dancing?"
    I am the Inquisition until my wife says stop being silly and mow the lawn ! Inquisition : 2000pts Current Focus (see my log - just need to paint it)

    THANK YOU GW...... Thank you for the great game that is 40k you have built over years of hard work (honestly, no sarcasm, I AM A GW FANBOY - KEEP IT UP!) =D>
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  18. #18
    Local Bubble-Burster POP! yWizePapaSmurfy's Avatar
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    Hahaha, Uber Flamer <3

    Scarab Farm nerfed, um Dragon, you REALLY expected it not to be? Common sense called, it left a FAQ, leave a message at the beep.

    Slight nerf to my Trazyn shenanigans yet slight buff too, I'm not complaining

    Imotekh + a re-roll or two might make his Night Fight last longer than 3ish turns now...Either way the challenge with that kinda army is taking advantage of said Night Fight is difficult for Necrons because they can't see through the Night either. =/

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  19. #19
    Dragonknights's Avatar
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    Am I the only one whom noticed that if you take 2 overlords you can add 2 crypteks/Necron Lords to one squad? Just think about it. Now I can put the storm lord in a unit of warriors with a Necron Lord with a warscyth, Mindshackle Scarabs and resc.orb and I can put a Harbringer of eternity with a chrometron in the same unit.

    Or I can make a dangerous combo with two Cryteks one with tremorstaff & Harp of dissonance and the other with aeonstaff and Chronometron. Which means suddenly means I can reduce armour values at an infinity range and thanks to the Chronometron the chance will be high that it will happen. Of course the combo was possible with one court but then they couldn't join a squad which is then vulnerable to enemy fire but now I can attach a scoring cheap meat shields (or should we say metal shields?). Most likely a few warriors and then deployed in cover. True this combo is expensive 95 points of only crypteks. But remember you can now more easily destroy landraider and leman russ at a distance. And cover doesn't work against entropic rules.

    Or how about a deepstriking Death Mark squad with Harbringer of despair with veil of darkness and a Necron lord with resc orb?

    Or how about a squad joined with two harbingers of storm both equiped with Lightning Fields? 2d6 str 8 ap 5 hits against any enemy unit that assaults it? Ouch....

    I will wager there are more dangerous combos out there and wonder what lists will come. I'm no power gamer more a fluff and concept gamer but even I saw the potential when I read the last Faq question and answer.

    What would happen? If 4 models representing all my 4 armies would talk to each other.

    Space Marine says: Kill all Xenos!
    Eldar says: Well this is going to a civilized conversation, MONKEIGH!
    Necrons says: 01010100010101
    Dark Eldar says: Hold on everyone! Before we are starting to have an enjoyable little slaughter has anyone seen my Cocaine? I serious need to get high!
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  20. #20
    ... fishfishfish ... edmundblack's Avatar
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    Originally Posted by yWizePapaSmurfy View Post
    Hahaha, Uber Flamer <3
    How so? Haven't studied it in depth, but how?

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
    Cheaphammer 40p: 2000 points of Marines as cheap as possible.
    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
    Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.

    Grey Knights don't go to heaven: they go to hell and regroup.
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