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  1. #21

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    Originally Posted by Aeviaan View Post
    What type of 30" range do Necrons have they can capitalize on 1st turn? Immortals... Crypteks (destruction), Doomsday Ark... And then what?
    You named immortals, doomsday, and crypteks (tremor also)

    You forget, barges, sythes, destoryers, the monolith, the stalker, there maybe more but thats what i got in 30 seconds.

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  2. #22

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    I know when I play though I don't typically like to move everything forward a straight 6" in the first turn. Maybe just a personal playstyle however.

    W/L/D (1v1/)
    Eldar- 22/2/2
    Necrons- 4/2/0

    The best of men can swallow victory with the same taste as defeat.

    http://aeviaan.com/
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  3. #23
    Morollan's Avatar
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    Personally I love big units of Warriors. A full 20-man unit with a couple of Crypteks and a Lord with Res Orb is a beast to shift off an objective, although sweeping advances will always be an issue. Not sure what the best way to deal with assaults is. If the 6e rumours prove to be true then you will definitely want to keep a nasty assault unit behind your warriors as they will be I10 when they charge into an assault

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  4. #24
    Cryage's Avatar
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    Originally Posted by Morollan View Post
    Personally I love big units of Warriors. A full 20-man unit with a couple of Crypteks and a Lord with Res Orb is a beast to shift off an objective, although sweeping advances will always be an issue. Not sure what the best way to deal with assaults is. If the 6e rumours prove to be true then you will definitely want to keep a nasty assault unit behind your warriors as they will be I10 when they charge into an assault
    Overlord w/ phaeron + mindshackle & warscythe for close combat, and phase shifter to swat away those pesky heavy shots
    lord w/ res orb, mindshackle & warscythe and then a lord of storm w/ lightning field I find is an insanely difficult unit to stop. the d6 str 8 ap 5 lightning on a charge wears them down (can instant kill paladins if they are unlucky) , then 2x mindshackles are a beast of their own, then allocate wounds to the warriors then swing back with 2 warscythes and you will win quite a few combats... unless its against hordes... those are basically the biggest issue.

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