Reply to Thread
Results 1 to 20 of 20
  1. #1
    Strassa's Avatar
    Join Date
    Nov 2011
    Location
    Salt Lake City UTAH
    Posts
    161
    Post Thanks / Like

    Honor gaurd

    I think they look sweet and I want to run them just because of that fact, but i do want to know how they do on the table advice please.

    necrons 2-0-1
    empire 47-3-11
    dwarfs 30-0-7
    ogres 15-0-0
    Reply With Quote

  2. #2
    The Truth Architech's Avatar
    Join Date
    Feb 2009
    Posts
    7,998
    Post Thanks / Like
    Expensive points wise...but each model has a pretty good stats and a power weapon. No where near as versatile or useful as a command squad...esp since they get ranged options and feel no pain

    -Admin-

    Gifts of Mork Charity Movement

    LastChancer: "Arch, you are my hero"
    Lemartes: "Arch is truth"
    Reply With Quote

  3. #3
    Strassa's Avatar
    Join Date
    Nov 2011
    Location
    Salt Lake City UTAH
    Posts
    161
    Post Thanks / Like
    really dumb they look soooooo cool

    necrons 2-0-1
    empire 47-3-11
    dwarfs 30-0-7
    ogres 15-0-0
    Reply With Quote

  4. #4
    ... fishfishfish ... edmundblack's Avatar
    Join Date
    Apr 2007
    Location
    Fish-slapping CJB
    Posts
    26,558
    Post Thanks / Like
    If you like them, use them. They're still good in their own way, but they are expensive in points. But who better to join your Chapter Master in battle?

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
    Cheaphammer 40p: 2000 points of Marines as cheap as possible.
    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
    Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.

    Grey Knights don't go to heaven: they go to hell and regroup.
    Reply With Quote

  5. #5

    Join Date
    Sep 2010
    Location
    Seattle-ish
    Posts
    5,020
    Post Thanks / Like
    Blog Entries
    3
    If you use a Chapter Master then take them... it's a great way to keep him alive and they make a very tough assault unit. Artificer armor and relic blades, Oh my!

    - d4c -

    Originally Posted by Architech View Post
    "The true test of power is not in being right, but in making others think you are"
    Reply With Quote

  6. #6
    The Truth Architech's Avatar
    Join Date
    Feb 2009
    Posts
    7,998
    Post Thanks / Like
    Yeah...if you take a master over a captain...then toss in some relic blades and you have yourself an elite assault unit

    -Admin-

    Gifts of Mork Charity Movement

    LastChancer: "Arch, you are my hero"
    Lemartes: "Arch is truth"
    Reply With Quote

  7. #7
    SourImplant's Avatar
    Join Date
    May 2009
    Location
    North Carolina
    Posts
    2,797
    Post Thanks / Like
    Blog Entries
    19
    Or you could take Marneus Calgar and three Honour Guard Squads for a very small, very elite army of artificier armored ass beaters.


    Originally Posted by Architech
    I figured it was an accident...so don't worry about it.
    Reply With Quote

  8. #8

    Join Date
    Sep 2010
    Location
    Seattle-ish
    Posts
    5,020
    Post Thanks / Like
    Blog Entries
    3
    Question regarding that settup, Sour... would they all be considered one unit? Wouldn't Calgar technically be attached to all three? And if so, could they all ride together in a LR (or LRC if Calgar is in Antilochus armor) ?

    Or would they be split up as in the GW article? And if they're split up... how do you attach Calgar to subsequent honor guard squads after the first one dies?

    - d4c -

    Originally Posted by Architech View Post
    "The true test of power is not in being right, but in making others think you are"
    Reply With Quote

  9. #9
    SourImplant's Avatar
    Join Date
    May 2009
    Location
    North Carolina
    Posts
    2,797
    Post Thanks / Like
    Blog Entries
    19
    Each Honour Guard Squad counts as a separate HQ unit that takes up no force organization slots.

    If Calgar is attached to one squad and that squad dies (without killing Calgar), he would simply need to move to within 2" of another squad in the Movement phase to attach to the new squad.


    Originally Posted by Architech
    I figured it was an accident...so don't worry about it.
    Reply With Quote

  10. #10

    Join Date
    Sep 2010
    Location
    Seattle-ish
    Posts
    5,020
    Post Thanks / Like
    Blog Entries
    3
    Gotcha... makes sense, but seems contrary to the purpose and usual procedures for a bodyguard unit...

    thanks!

    - d4c -

    Originally Posted by Architech View Post
    "The true test of power is not in being right, but in making others think you are"
    Reply With Quote

  11. #11
    The Truth Architech's Avatar
    Join Date
    Feb 2009
    Posts
    7,998
    Post Thanks / Like
    the idea being that the UM are so UBER that they have a lot of honor guard...and they send them all into battle if needed...not simply as bodyguards, but also as an elite 'destroyer' unit

    -Admin-

    Gifts of Mork Charity Movement

    LastChancer: "Arch, you are my hero"
    Lemartes: "Arch is truth"
    Reply With Quote

  12. #12
    SourImplant's Avatar
    Join Date
    May 2009
    Location
    North Carolina
    Posts
    2,797
    Post Thanks / Like
    Blog Entries
    19
    I think they actually used to be a true bodyguard unit in past editions, but they've really gotten away from the whole retinue mechanic in 5th. Although someone who played back in 3rd edition could probably say yea or nay to that.


    Originally Posted by Architech
    I figured it was an accident...so don't worry about it.
    Reply With Quote

  13. #13
    ... fishfishfish ... edmundblack's Avatar
    Join Date
    Apr 2007
    Location
    Fish-slapping CJB
    Posts
    26,558
    Post Thanks / Like
    They have indeed. Retinues were cool, Witch Hunters were the last to wave bye bye to those, and GKs before them. As much as I'd like one still, I can see that it'd be too much for the game to handle, and in a way there's one in the form of Mordrak. A "hidden" I7, str4/5/6+ WS6 powerhouse of death would be annoying to face, so by dropping Retinues, GK HQs have become better for it, as has Calgar.

    This week I am good-naturedly shaking my fist at: Baragash. For being unreasonably reasonable.
    Sex, drugs and pointy ears.
    Cheaphammer 40p: 2000 points of Marines as cheap as possible.
    It'll be alright on the Knight - a slow refreshing of my original Grey Knight army.
    Cordova: In my head you're eight foot tall, always carry an officer's sabre, and speak like Theoden at the battle of Pelennor Fields.

    Grey Knights don't go to heaven: they go to hell and regroup.
    Reply With Quote

  14. #14
    Saint's Avatar
    Join Date
    Nov 2009
    Location
    Woodinville, WA, USA
    Posts
    208
    Post Thanks / Like
    @Strassa

    Back to the original question.

    I think for the number of points that Honor Guard cost, it is a tragedy they don't have any sort of invulnerable save. Whenever I put these guys in my army, they join the chapter master and then that squad gets joined by a Librarian with Force Dome. Only times i have used HG were against DA and, I cut my way through bikes and terminators alike.

    I prefer to purchase marines second hand, they have more experience that way
    Reply With Quote

  15. #15
    The Truth Architech's Avatar
    Join Date
    Feb 2009
    Posts
    7,998
    Post Thanks / Like
    force dome is an incredibly useful addition to this mix

    -Admin-

    Gifts of Mork Charity Movement

    LastChancer: "Arch, you are my hero"
    Lemartes: "Arch is truth"
    Reply With Quote

  16. #16

    Join Date
    Dec 2011
    Posts
    20
    Post Thanks / Like
    artificer armor can be really nice but just think of how often your termies die. if you are running them make sure you have a vehicle for them to move them close before dumping them on the unlucky squad that receives them. you'll need to keep in mind that lots of people run ap 2 weapons just for taking out death start units. also those who run imperial gaurd and orcs will have a massive amount of dice you need to dodge, a 2+ save wont keep you alive as much as we would like it too in cases like that. like others have said, it may be best just to use them to protect your HQ.

    Reply With Quote

  17. #17
    computertrucker's Avatar
    Join Date
    Jan 2011
    Posts
    265
    Post Thanks / Like
    Hmm force dome GREAT IDEA!

    So my question is this. How do you get the Honour guard? I bought the marneus Calgar box set (resin) and got those but I GW doesnt sell them in blisters anymore.

    Reply With Quote

  18. #18

    Join Date
    Sep 2010
    Location
    Seattle-ish
    Posts
    5,020
    Post Thanks / Like
    Blog Entries
    3
    ebay

    speaking of which... I have a spare HG with chapter banner that needs to go out for bidding soon



    - d4c -

    Originally Posted by Architech View Post
    "The true test of power is not in being right, but in making others think you are"
    Reply With Quote

  19. #19
    SourImplant's Avatar
    Join Date
    May 2009
    Location
    North Carolina
    Posts
    2,797
    Post Thanks / Like
    Blog Entries
    19
    Convert them from other Space Marine models. The Dark Angels Veterans box works well, or you could go with one of the Grey Knights kits.


    Originally Posted by Architech
    I figured it was an accident...so don't worry about it.
    Reply With Quote

  20. #20
    Eryx_UK's Avatar
    Join Date
    Aug 2007
    Location
    St. Neots, Cambridgeshire, UK
    Posts
    882
    Post Thanks / Like
    Honour guard are just too expensive for what they are, plus they really should have a small Inv save. I have used them in games of 1750+ points and they do tend to work well but for their points you could have something better in your army.

    Space Marines (Salamanders). W 23 / L 98 / D 28.
    Last Opponent: Blood Angels, 2000pts, Loss!

    St. Neots (Cambs UK) Primarchs games club: http://snprimarchs.weebly.com/

    My 40K Blog: Musings of a Wargamer
    Reply With Quote

Similar Threads

  1. Courage and Honor
    By PvtJohnny in forum Introduce Yourself
    Replies: 3
    Last Post: 28th August 2010, 19:01
  2. Honor gaurd build help
    By yeathatsme0021 in forum Space Marines
    Replies: 4
    Last Post: 9th January 2010, 12:00
  3. Honor Gaurd
    By yeathatsme0021 in forum Space Marines
    Replies: 3
    Last Post: 29th December 2009, 13:12
  4. Calgar and Honor Guard
    By Titan A87 in forum Space Marines
    Replies: 2
    Last Post: 30th June 2009, 22:00
  5. Honor Guard Pics
    By riggins44 in forum Warhammer 40k News and Rumours
    Replies: 1
    Last Post: 29th November 2004, 18:00

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
Register | FAQ | Members List | Calendar | Today’s Posts | Search Warvault Webring
An exclusive design by: ForumSkin