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5th February 2012 21:23 #21Local Bubble-Burster POP!
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Dirty tricks is what my list does
Haven't seen any dirty tricks in this list yet anyway.
“A man must know his destiny… if he does not recognize it, then he is lost. By this I mean, once, twice, or at the very most, three times, fate will reach out and tap a man on the shoulder… if he has the imagination, he will turn around and fate will point out to him what fork in the road he should take, if he has the guts, he will take it.” - General George S. Patton
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5th February 2012 21:24 #22
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5th February 2012 21:53 #23
This list is completely clean. No nasty combos at all.
I think it makes a fine 'friendly game' list, but I wouldnt expect it to last at tourneys either. The Monolith is no longer competitive (or terribly useful in this list as you dont have large infantry phalanxes to move around, they have their own Ghost Arks. I think you Either need monolith+phalanxes, or GA-riding units, not both as GAs are expensive to have around.
So, either scrap the mono, get a couple of Annihilation Barges and/or scarab swarms, or scrap the GAs, get an orb and field larger troop phalanxes that can move through the portal if you need it. Add the leader to a large troop phalanx and keep the Immortals for (relatively) ranged cover, perhaps using Tesla so they are mobile, or even replace it with another warrior unit.
Last edited by wookieplus; 5th February 2012 at 21:56.
A master of misinformation and delusional fantasies
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6th February 2012 01:58 #24
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6th February 2012 02:21 #25
yeah maybe, the only reason i have gaze of flame it because thats all i could think of to take up the ten points
but it may be an idea to take a solar pulse for maybe first turn cover untill the monolith comes down. but im unsure because pharon has worked so well for me before... but im also tossing up taking out one of the ghost arks in order to takes scarabs or boster the warrior and immortal units, or take another completely separate one
da - 4000pts
ig-3000pts
necrons - total scrub at 200 points
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